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Player retribution....

 
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Vorgak



Joined: 21 Aug 2002
Posts: 3643

PostPosted: Tue Mar 15, 2011 9:54 am    Post subject: Player retribution.... Reply with quote

So we can hang people. That takes a gallows and voting. I noticed we can also attack individuals. That would result in their untimely demise and such as well I presume? Any drawbacks to doing this instead of hanging?

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watarg



Joined: 20 Aug 2002
Posts: 6095

PostPosted: Tue Mar 15, 2011 10:58 am    Post subject: Reply with quote

The chance of injuring a person with an attack (1ap) is pretty low (1/5?). Then they have a chance of getting infected from the injury (1/2?) but this can be healed. Plus, they know who was attacking them as their log says "soandso attacks you."

So for maximum lethality and sneaky blindsiding, the best way is to hang someone.


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Baggi



Joined: 31 Jul 2002
Posts: 10886

PostPosted: Tue Mar 15, 2011 5:12 pm    Post subject: Reply with quote

Plus it's a bad mark on their record.

People can go and look at their soul and see that 8 people in a town voted to have them hung.

That causes them to have a hard time later in other cities.


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Vorgak



Joined: 21 Aug 2002
Posts: 3643

PostPosted: Tue Mar 15, 2011 5:23 pm    Post subject: Reply with quote

Hmmmm, I like the idea of taking a screwdriver to someone. Wink

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