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MoP Talent calculator

 
Post new topic   This topic is locked: you cannot edit posts or make replies.    The Shadowclan Dark Moot Forum Index -> Ravenholdt Peon Pit
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Kzog



Joined: 30 Nov 2002
Posts: 1763

PostPosted: Wed Nov 23, 2011 11:21 am    Post subject: MoP Talent calculator Reply with quote

After playing around with it a little bit I really like this new system.

http://us.battle.net/wow/en/game/mists-of-pandaria/feature/talent-calculator

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Rankar



Joined: 23 Jun 2010
Posts: 142

PostPosted: Thu Nov 24, 2011 12:25 am    Post subject: Reply with quote

*resists the urge to play just to be prepared for the Pandas*

I played with it for a bit and some of the talents are pretty cool whereas others are downright bleh. Some things require no real choice (the Warlock gets to choose between 2 minions for 30 secs every 2 mins or a super minion ALL THE TIME. At other times all 3 choices seem fairly bland.

The system itself seems like a step in the right direction. There will still be cookie cutter builds (having only 3 choices at every opportunity really won't give much diversity) but there won't be "you must play build X to be competitive."


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Kul'Gur



Joined: 20 Aug 2002
Posts: 1342
Character Skills: Fizt Shakun, Cane Whappin

PostPosted: Thu Nov 24, 2011 11:42 am    Post subject: Reply with quote

Oohhh man! Finally, totems are coming to forefront of shaman gameplay again! The ability to drop multiple totems of the same element was simply one of my highest priority to be changed. There is also a silencing totem, so the loss of the wind shear cd timer is being compensated for. I'm really interested to see how RBG groups will incorporate different builds into their groups. If reading the description right, we get one talent per tier; resulting in very distinct flavors of the same class build. In other words, there should be large differences in shaman depending on what talents they picked for their specialization.

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Kul'Gur - Bitur Wa'lusk-r
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